ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

ConsideredAircraft

From ModEnc
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ConsideredAircraft
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Should be used only on AircraftTypes and is used to distinguish them from AircraftTypes which have MissileSpawn=yes set so that the game does not allow objects to get confused when conducting their threat scan. Also used to indicate that the object is actually a 'true' aircraft rather than a flying bullet type, and to ensure the game produces this object from the correct 'doors' on the Weapons Factories (i.e. should it emerge from the front or from the roof).