|Values:||Values that don't conform to any typical format (see article)|
This flag describes the special properties affecting the playback of this sound.
All of these are case-insensitive..
|ALL||All sounds listed in thetag are played in order.|
|LOOP||If RANDOM is not specified, will loop the first sound inindefinitely, or until the number specified in is reached.|
|RANDOM||Will play a sound chosen at random from. Only useful if you have more than one sound in .|
|PREDELAY||Only has an effect if thetag has been set. Picks a value between the minimum and maximum delays (defined in milliseconds), and waits for that amount of time before playing the sound).|
|INTERRUPT||Controls whether this sound can interrupt other currently playing sounds.|
|ATTACK||special logic, inverts the (booleanized) value ofof this sound|
|DECAY||special logic, inverts the (booleanized) value ofof this sound|
|AMBIENT||The sound is treated as an ambient background sound, so is not affected by INTERRUPT.|