CreateUnitSound I
Flag: | CreateUnitSound I |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Specifies the sound this Factory= makes when it builds or trains an InfantryType or VehicleType and the object emerges from the structure. The sound must be a valid entry from the [SoundList] in SOUND.INI. Appears not be used, as the sound for this effect can be tied to each individual Factory= by the CreateInfantrySound=, CreateUnitSound= and CreateAircraftSound= statements in the [AudioVisual] section. In either case, this sound is over-ridden if the produced object itself has a CreateSound= specified.