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Crush
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| Flag: | Crush |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
Defines the distance (in cells) at which an AI-controlled unit with Crusher=yes will attempt to crush a target with Crushable=yes instead of using its weapons.
[Usage] Set in the rulesmd.ini file under the [General] section: rules(md).ini
[Technical Details]
- Only affects AI behavior
- Works in conjunction with Crusher and Crushable flags
- Distance is measured in cells
- Determines when crushing is preferred over firing
[See also]