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CrushSound
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| Flag: | CrushSound |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
Specifies the sound effect played when a Crushable=yes object is crushed by a vehicle.
[Usage] Set in the rulesmd.ini file under a crushable object's section: rules(md).ini
[Technical Details]
- Requires Crushable=yes on the object
- Sound must be defined in sound.ini's [SoundList] section
- Played at the location of the crushed object
- Only triggers when successfully crushed
[See also]