This article describes how the crushing system works.
- Whether object A can crush object B is determined by
- several flags, detailed here
- The sound to be played afterwards is determined by
- on object B
- Whether object A should change its appearance while crushing is determined by
- on object A
- In YR, if object B is a VehicleType, then an explosion will be triggered by object B's death
- firing an unknown amount of damage and using an unknown warhead.