ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
DecloakSound
Jump to navigation
Jump to search
| Flag: | DecloakSound |
| File(s): | Rules(md).ini |
| Values: | Strings (names of Sounds) |
| Default: | CloakSound |
| Applicable to: | AudioVisual |
| |
The sound played when a unit or building decloaks.
| Flag: | DecloakSound |
| File(s): | Rules(md).ini |
| Values: | Strings (names of Sounds) |
| Default: | DecloakSound |
| Applicable to: | TechnoTypes |
| |
The sound played when this object decloaks or emerges.