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DecloakSound
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Flag: | DecloakSound |
File(s): | Rules(md).ini |
Values: | Strings (names of Sounds) |
Default: | CloakSound |
Applicable to: | AudioVisual |
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The sound played when a unit or building decloaks.
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Flag: | DecloakSound |
File(s): | Rules(md).ini |
Values: | Strings (names of Sounds) |
Default: | DecloakSound |
Applicable to: | TechnoTypes |
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The sound played when this object decloaks or emerges.