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DefaultSparkSystem

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Flag: DefaultSparkSystem
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!


Specifies the default particle system used for spark effects generated by units or events.

[Usage] Set in the rulesmd.ini file under the [General] section: rules(md).ini

[Technical Details]

  • Must be defined in the [ParticleSystems] section
  • Requires full particle system definition in rules file
  • Used for electrical and impact effects
  • Common in Tesla and mechanical damage effects

[Required Sections]

  • Must be listed in [ParticleSystems]
  • Needs complete particle system parameters defined

[See also]