DissolveUnfilledTeamDelay
Flag: | DissolveUnfilledTeamDelay |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
The time, in frames, that the AI will wait before dissolving an AI trigger team that has no members. Applies only to multiplayer games. NOTE: you should not lower this number, particularly if you have edited AI.INI and increased the size of the TaskForces or included expensive units (or those which could otherwise be time consuming for the AI to build) - doing so may mean that the AI would not use those TaskForces as it may not be able to assemble them before this time limit, meaning they will be dissolved and thus unused.