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DissolveUnfilledTeamDelay

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Flag: DissolveUnfilledTeamDelay
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!


Specifies how long (in frames) the AI will wait for a team to be filled with units before dissolving it in multiplayer games.

[Usage] Set in the rulesmd.ini file under the [General] section: rules(md).ini

[Technical Details]

  • Measured in game frames
  • Affects multiplayer games only
  • Critical for AI team formation logic
  • Higher values allow more time for expensive units

[Warning] Lowering this value can severely impact AI performance, especially when:

  • Using larger TaskForces in aimd.ini
  • Including expensive units in teams
  • Using units that take long to produce

[See also]