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DissolveUnfilledTeamDelay
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| Flag: | DissolveUnfilledTeamDelay |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
Specifies how long (in frames) the AI will wait for a team to be filled with units before dissolving it in multiplayer games.
[Usage] Set in the rulesmd.ini file under the [General] section: rules(md).ini
[Technical Details]
- Measured in game frames
- Affects multiplayer games only
- Critical for AI team formation logic
- Higher values allow more time for expensive units
[Warning] Lowering this value can severely impact AI performance, especially when:
- Using larger TaskForces in aimd.ini
- Including expensive units in teams
- Using units that take long to produce
[See also]