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EMPulseProjectile

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Flag: EMPulseProjectile
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!


deeziremodifier.ini(md).ini

Specifies the projectile used by the EMP Cannon's weapon.

Requirements

Structure must have:

  • EMPulseCannon set to yes
  • Primary set to EMPulseWeapon
  • SuperWeapon set to EMPulseSpecial

Obsolete

  • This flag is residual from Tiberian Sun
  • While parsed in Red Alert 2, the EMP logic appears to be disabled in vanilla Red Alert 2
  • The functionality is restored in:
    • NPatch
    • Ares Syringe