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EMPulseProjectile
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| Flag: | EMPulseProjectile |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
Specifies the projectile used by the EMP Cannon's weapon.
Requirements
Structure must have:
- EMPulseCannon set to yes
- Primary set to EMPulseWeapon
- SuperWeapon set to EMPulseSpecial
Obsolete
- This flag is residual from Tiberian Sun
- While parsed in Red Alert 2, the EMP logic appears to be disabled in vanilla Red Alert 2
- The functionality is restored in:
- NPatch
- Ares Syringe