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ElectricAssault

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Flag: ElectricAssault
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: Warheads


Determine whether to use a charged warhead.

Such warheads can have the following effects on buildings with Overpowerable=true:

  • If in LowPower state, maintaining two such warheads charging simultaneously can keep it operational.
  • If already operational, adding one more charged warhead will allow it to switch from Primary to Secondary when attacking ground targets.

Bugs/Side-Effects/Unexpected Limitations

This only has the above effect when launched by infantry.

  • Ares expanded this logic, allowing it to take effect even when launched by vehicles.