ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
EliteSecondary
Jump to navigation
Jump to search
Flag: | EliteSecondary |
File(s): | Rules(md).ini |
Values: | Strings (Names of Weapons) |
Default: | none |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
This flag specifies the weapon which replaces the object's Secondary= when the object reaches "Elite" stage.
Bugs/Side-Effects/Unexpected Limitations
- If there is no Secondary but there is EliteSecondary Weapons from EliteSecondary also function normally.
(Secondary=none→EliteSecondary=ATGUNE)