ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

EliteWeaponN

From ModEnc
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: EliteWeaponN
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!


deeziremodifier.ini(md).ini

Specifies the weapon number 'N' (e.g. Weapon1, Weapon2, etc.) that the unit will use when it reaches Elite status.

Usage

  • For each weapon with Gunner set to yes, you must specify the corresponding Elite weapon
  • Numbering starts at 1
  • Acts as a special case method of specifying multiple ElitePrimary weapons

Example

  • The IFV (Infantry Fighting Vehicle) in Red Alert 2 uses this system to specify different Elite weapons based on the infantry occupant

Requirements

  • VehicleType must have weapons with Gunner set to yes

See Also

  • ElitePrimary
  • Gunner