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FallBackCoefficient
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Flag: | FallBackCoefficient |
File(s): | Rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 0.0 |
Applicable to: | AudioVisual |
This is a multiplier used to reduce the amount that the target falls back between pushes from a weapon with DirectRocker=yes set. Smaller numbers here mean less fallback.
(Yuri's Revenge Only)