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Flag: GameSpeedBias
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 1.0
Applicable to: General

This flag acts as a global multiplier to the speed of all units in the game. It does not affect the speed of projectiles or animations.

Important Note: Curiously, this also acts as a direct multiplier to BuildSpeed, thus increasing/decreasing the rate at which all buildings and units are built.