ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Gate

From ModEnc
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Gate
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!


rulesmd.ini(md).ini

When set to 'yes', classifies a BuildingType as a gate that can open and close to permit or block unit passage.

Notes

  • If a building has Gate=yes, the gate logic will function for that BuildingType.
  • BuildingTypes marked as gates will not be targetable by other BuildingTypes, even if the BuildingType has an integrated weapon.

Bugs

  • Foundation tiles with large values (for example, Foundation=4x4) may render incorrectly for gate buildings.
  • The Buildup animation may play in reverse.