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GeneticMutatorActivateSound

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Flag: GeneticMutatorActivateSound
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Sounds)
Default: none
Applicable to: AudioVisual


Sound effect played at the deployment location when a Type=GeneticMutator super weapon is deployed

Notes

EVA_GeneticMutatorReady is played when the Type=GeneticMutator super weapon is ready.