ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Groundspeed

From ModEnc
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Groundspeed
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: Houses


In multiplayer and skirmish modes, houses can apply global modifiers to their units and buildings. By default, this value is set to "1.0". This particular modifier affects the ground movement speed of objects (higher values increase speed) and is primarily implemented for AI players at specific difficulty levels. While its effectiveness for human players in Red Alert 2 is uncertain, note that the SpeedAircraftMult flag (found in the Countries section) may override this setting.