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File(s): rules(md).ini
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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.

Determines if Ore Miners are immune to normal combat damage during the game (thus indestructible) although a bug in the game engine sometimes renders them susceptible to weapons with high AmbientDamage= values attached. Although parsed and valid, this is de-supported in Red Alert 2. In Red Alert 2, this may have had the effect of modifying all warheads in the game so that they had a Verses= of 0% against medium armor, as only Ore Miners have this type of armor, thus it may still be possible to implement this.