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HarvestersPerRefinery

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Flag: HarvestersPerRefinery
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!


rulesmd.ini(md).ini

Specifies how many ore miners the AI should build per refinery. This setting allows maps to influence AI resource-gathering behaviour by adjusting the number of harvesters the computer constructs.

Usage

  • Useful to adapt AI behaviour to map-specific ore abundance. For example, on ore-rich maps the AI can be configured to build more harvesters, whereas on sparse maps it can build fewer to avoid resource starvation.
  • In Yuri's Revenge, this is expressed as a list of three numbers for Allied, Soviet and Yuri sides respectively.