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KeepAlive
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| Flag: | KeepAlive |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | ? |
| Applicable to: | TechnoTypes |
| |
Whether an object of this type will keep the owning player alive, independent of DontScore= and Insignificant=.
Defaults to yes for Insignificant=no and DontScore=no buildings, to no otherwise (including all units, infantry and aircraft).
Note
No matter this setting, VehicleTypes contained in the BaseUnit= list will always keep the player alive during Short Games. This might change in the future.