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LeaveBioReactorSound
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Flag: | LeaveBioReactorSound |
File(s): | Rules(md).ini |
Values: | Strings (names of Sounds) |
Default: | none |
Applicable to: | AudioVisual,TechnoTypes |
Default sound to play when a unit leaves a BuildingTypes with InfantryAbsorb=no or UnitAbsorb=no set. Can be any sound as defined in the SOUND.INI file.
Bugs/Side-Effects/Unexpected Limitations
In the original game, although this Flag also exists under TechnoType, in practice only the global settings are ultimately used.
- This bug has been fixed in Phobos Build#47.
Note
If you want to hear a different sound for BuildingTypes without Phobos, you can disable this flag (LeaveBioReactorSound=dummy) and use VoiceDeploy instead.