ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
LeaveBioReactorSound
Jump to navigation
Jump to search
| Flag: | LeaveBioReactorSound |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Sounds) |
| Default: | none |
| Applicable to: | AudioVisual,TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
Sound effects when units leave BuildingTypes with InfantryAbsorb=yes or UnitAbsorb=yes, for example, infantry leaving the Yuri Bio Reactor in Yuri's Revenge.
Bugs/Side-Effects/Unexpected Limitations
In the original game, although this Flag also exists under TechnoType, in practice only the global settings are ultimately used.
- This bug has been fixed in Phobos Build#47.