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LeaveGrinderSound

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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: LeaveGrinderSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: AudioVisual


Default sound to play when a unit leaves a BuildingType with Grinding=yes set. Can be any sound as defined in the SOUND.INI file.


NOTE: this may be completely obsolete as Grinding=yes on a structure results in any unit entering it being instantly destroyed. Some other tag or logic may use this statement.
(Yuri's Revenge Only)