ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

MaxDamage

From ModEnc
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: MaxDamage
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Special Values: None
Default: 0
Applicable to: CombatDamage


Maximum amount of damage inflicted per shot after all adjustments. For example, if it is set to 0, conventional weapons will not be able to cause damage.