ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.


From ModEnc
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: MindControl.Permanent
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Extension Version: All versions.
Applicable to: Warheads

Game ares yes.pngThis flag is part of Ares. Do not use it without Ares installed.

Used in conjunction with MindControl=(bool) flag.



From Manual:
Permanent mind-control is handled in the same way as the Psychic Dominator effect – previously-mind-controlled units (even permanently) are re-mind-controlled, and the mind-controller does not have a limit on the number of units that it can permanently mind-control.

Unlike the Psychic Dominator, buildings are susceptible to permanent mind-control if the warhead can target them.