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MissileSpeedVar

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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: MissileSpeedVar
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: General

Logic related to MissileSpeedVar, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



According to the rules(md).ini comment, this flag would've defined the speed fluctuation percentage of guided missiles (projectiles with ROT greater than 1). It's read but not used.