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MoveFlash
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| Flag: | MoveFlash |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Animations) |
| Default: | null |
| Applicable to: | General |
Specifies the animation that gets played when you order your units to move to a certain cell.
Notes
This effect is a standard Animations entity, thus Yuri's Revenge can utilize it in logic functions like MakeInfantry, but will lose houses affiliation during the process.