ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

MultiplayPassive

From ModEnc
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: MultiplayPassive
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: false
Applicable to: Countries


Is the country a 'Passive' country? such as the original Neutral and Special types.

Notes

Such countries and their owned objects will be unable to use certain map actions and trigger certain map events.

If a human player uses such a country, they will not possess any initial units nor face defeat conditions.

  • However, since the entire map is covered by shroud, the player will only see a pitch-black screen and an empty sidebar.
    • By assigning vision to specific owners, this can easily create an observer country.

Bugs/Side-Effects/Unexpected Limitations

Here 'passive' primarily refers to strategies of regular countries against them.

  • For example, when a unit takes damage from such a country, it will not attempt to counterattack.
    • In Tiberian Sun, this caused significant losses to human players facing Visceroids.
      • Starting from Ares 0.7, you can control this behavior through new flags.

See Also

This does not affect country selection. To disable this country from being selectable, use [Country]Multiplay=no.