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MuzzleFlashX
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Flag: | MuzzleFlashX |
File(s): | art(md).ini |
Values: | comma-separated signed integers (X,Y) |
Default: | 0,0 |
Applicable to: | BuildingTypes |
Specifies the pixel firing offset(s) from the center of the structure, when garrisoned by infantry with Occupier=yes. Applicable to all Civilian buildings with CanBeOccupied=yes.
Notes
Values 0-9 are only available for the same building when X is within its MaxNumberOccupants range.
- Support for X values of 10 and above was added starting from Phobos Build#26.
When a building is attacked by a weapon which has a warhead with Temporal=yes, the chrono sparkle animation will by default be displayed at every coordinate specified in MuzzleFlashX for buildings where the MaxNumberOccupants value exceeds zero.