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MuzzleFlashX

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Flag: MuzzleFlashX
File(s): art(md).ini
Values: comma-separated signed integers (X,Y)
Default: 0,0
Applicable to: BuildingTypes


Specifies the pixel firing offset(s) from the center of the structure, when garrisoned by infantry with Occupier=yes. Applicable to all Civilian buildings with CanBeOccupied=yes.

Notes

Values 0-9 are only available for the same building when X is within its MaxNumberOccupants range.

  • Support for X values of 10 and above was added starting from Phobos Build#26.

When a building is attacked by a weapon which has a warhead with Temporal=yes, the chrono sparkle animation will by default be displayed at every coordinate specified in MuzzleFlashX for buildings where the MaxNumberOccupants value exceeds zero.