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Nuke.SiloLaunch
From ModEnc
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Flag: | Nuke.SiloLaunch |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | yes |
Applicable to: | SuperWeaponTypes |
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Whether this missile is launched from a building with NukeSilo=yes providing this super weapon. Otherwise the weapon defined by Nuke.Payload is created off-screen, aiming for the target cell.