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Nuke.SiloLaunch
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| Flag: | Nuke.SiloLaunch |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | yes |
| Applicable to: | SuperWeaponTypes |
| |
Whether this missile is launched from a building with NukeSilo=yes providing this super weapon. Otherwise the weapon defined by Nuke.Payload is created off-screen, aiming for the target cell.