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OpenToppedAnim

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Flag: OpenToppedAnim
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: none
Applicable to: Weapons


When this weapon is fired by a unit inside a transport with OpenTopped=yes.

Automatic List Inclusion

Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.

Notes

Unlike Anim=, this only allows a single animation object, not a list.

Bugs/Side-Effects/Unexpected Limitations

A counterintuitive design is that if this weapon has Anim set, it will override the OpenToppedAnim setting.

See Also