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Paranoid
From ModEnc
Flag: | Paranoid |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | yes |
Applicable to: | General |
This flag determines if all AI Houses within a game will ally against the human player(s) if the situation looks "bad" for them. Can be set to 'yes' or 'no'.
In Tiberian Sun
If set, Paranoid causes the AI houses to ally if any of the following conditions is met:
- a hard AI (AI House with the highest possible IQ) is defeated
- a human player (or player controllable house) allies any non-MultiplayPassive house
- a human player leaves the game and the AI takes over
In Red Alert 2 and Yuri's Revenge
If set, the effect is activated when two or more human players ally together. Requires confirmation.