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PlayerAutoRepel

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Flag: PlayerAutoRepel
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: CombatDamage

This flag is part of Ares. Do not use it without Ares installed.



Whether human players will consider civilian units attacking allied objects as enemy when auto-acquiring targets. This makes units nearby help protect against an offender. Otherwise, only the attacked unit retaliates.

See Also