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Prefix
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| Flag: | Prefix |
| File(s): | rules(md).ini, Maps |
| Values: | Strings: Normal text. |
| Applicable to: | Countries, Houses |
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The Guide claims that this was used in previous games to determine which prefix resource files (including loading screens) a side/country would use. However, this flag did not exist in executables prior to Tiberian Sun. Starting with Tiberian Sun, the loading of different factions began following the rules of sidenc0x.mix, while the loading screens in TibSun.mix/local.mix were entirely unrelated to prefixes. In any case, it is certain that this mechanism had no functionality in Red Alert 2 or Yuri's Revenge.