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Recharge

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This page should correctly be named "[Recharge]"; it is wrong due to technical restrictions.


Used in Red Alert.

Explicit in-place construction of the super weapons is required here because the default constructor for super weapons must serve as a no-initialization constructor (save/load reasons).

Applicable INI Flags

[Recharge]
INI File Section Key Value Type Default Value Adds to list
Rules(md).ini [Recharge] Sonar float 14
Rules(md).ini [Recharge] Chrono float 3
Rules(md).ini [Recharge] ParaBomb float 14
Rules(md).ini [Recharge] Paratrooper float 2
Rules(md).ini [Recharge] SpyPlane float 2
Rules(md).ini [Recharge] IronCurtain float 14
Rules(md).ini [Recharge] GPS float 1
Rules(md).ini [Recharge] Nuke float 14

Notes

The floats here are actually fixed-point numbers that are read as strings and then processed.

See Also