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RepairDelay
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Flag: | RepairDelay |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 0.02 |
Applicable to: | Difficulty |
RepairDelay flag in Difficulty Settings is average delay (in minutes) between initiating building repair. It is a multiplier to hardcoded min/max values (225.0/1800.0) used to determine a delay in frames to perform repairs on buildings. It is used by AI players only.