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SecretUnit
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| Flag: | SecretUnit |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: VehicleTypes) |
| Applicable to: | BuildingTypes |
This flag defines a single VehicleType that should be granted as a bonus by this building, if it also has SecretLab=yes.
Notes
If this flag is defined, the secret lab loses any randomness and will always grant this VehicleType.
If this field is not empty, then [BuildingType]→SecretBuilding will not be used. If [BuildingType]→SecretInfantry is also specified on the same building, it takes priority over this flag.
Automatic List Inclusion
VehicleType used as values for this flag are automatically listed under the internal [VehicleTypes] array. However no harm can be done by listing them manually.
See Also
- SecretInfantry
- SecretUnits
- SecretUnit
- SecretBuildings
- SecretBuilding
- SecretLab.PossibleBoons (Ares Only)
- Secret Lab System
- SecretLab.GenerateOnCapture (Ares Only)
- SecretHouses
- SecretLab.RequiredHouses (Ares Only)
- SecretLab.ForbiddenHouses (Ares Only)