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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
Determines the delay, in minutes, between each shroud creep process (0 means no shadow creep). It is a good idea to set this to '0' unless you are going to make use of the shroud (for example in a multiplayer game mode) as doing so will speed up the game slightly.