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SpySat
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| Flag: | SpySat |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | BuildingTypes |
Specifies whether the building is a SpySat Uplink, with the effect of revealing all areas on the map for its owner, except those covered by Allied Gap Generator ([GAGAP]).
Notes
This flag is not inclusive with Radar=yes, you need to add them separately.
Starting from Phobos Build#46, SpySat=yes can grant a building through upgrading buildings.
Bugs/Side-Effects/Unexpected Limitations
This does not check whether the building itself is in working status, meaning that this function is not affected by Powered=yes and TogglePower.
This is incompatible with FogOfWar and ShroudGrow.
- For the former, it may cause entities on the map not to display, and its effects may also be overridden by the latter unless all buildings with SpySat=yes are first turned off and then re-enabled.
Event 4 (maybe 5 too) is irreversibly bugged for the remainder of the mission if the player built a SpySat=yes building; only a mission restart fixes it.