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BuildingSlam

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Flag: BuildingSlam
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Sounds)
Default: <none>
Applicable to: AudioVisual


Specifies the sound to play when When a BuildingType is constructed.

Notes

This sound will play at the moment that some BuildingType is constructed. This includes BuildingTypes with ToOverlay=OverlayType or ToTile=TileSets, but not including BuildingTypes constructed through DeploysInto=BuildingType. To include sound effects during deployment, you can use DeploySound.

  • Only the House of the BuildingType can hear it.

See Also