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BuildingSlam
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| Flag: | BuildingSlam |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Sounds) |
| Default: | <none> |
| Applicable to: | AudioVisual |
Specifies the sound to play when When a BuildingType is constructed.
Notes
This sound will play at the moment that some BuildingType is constructed. This includes BuildingTypes with ToOverlay=OverlayType or ToTile=TileSets, but not including BuildingTypes constructed through DeploysInto=BuildingType. To include sound effects during deployment, you can use DeploySound.
- Only the House of the BuildingType can hear it.