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StopSound
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In [AudioVisual]
| Flag: | StopSound |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Sounds) |
| Default: | no |
| Applicable to: | AudioVisual |
Define the sound effect emitted when the player presses the StopObject= specified key, which is used to issue a stop command to units.
For VoxelAnims and Animation
| Flag: | StopSound |
| File(s): | rules(md).ini for VoxelAnims, art(md).ini for Animations |
| Values: | Strings: Normal text. (Limited to: Sounds) |
| Default: | none |
| Applicable to: | VoxelAnims, Animations |
The sound effect played when a (Voxel) Animation ends.