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StopSound

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In [AudioVisual]

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: StopSound
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Sounds)
Default: no
Applicable to: AudioVisual


Define the sound effect emitted when the player presses the StopObject= specified key, which is used to issue a stop command to units.

For VoxelAnims and Animation

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: StopSound
File(s): rules(md).ini for VoxelAnims, art(md).ini for Animations
Values: Strings: Normal text. (Limited to: Sounds)
Default: none
Applicable to: VoxelAnims, Animations


The sound effect played when a (Voxel) Animation ends.

See Also