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StupidHunt
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| Flag: | StupidHunt |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
rulesmd.ini(md).ini StupidHunt Boolean (yes/no). If yes and the unit cannot meaningfully attack (due to weapons or lack thereof), AI will assign Hunt missions that may cause the unit to run at the player when no structures remain.