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SuperAnimFour
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The SuperAnim logic works in four parts:
- An anim to play once while going from not ready to ready
- An anim to loop while the superweapon is ready
- An anim to play while going from ready to fire to not ready
- An anim to loop while the superweapon is not ready
SuperAnim= is the last of these that plays on loop while the superweapon is not charged