ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
TrailerAnim
Jump to navigation
Jump to search
| Flag: | TrailerAnim |
| File(s): | rules(md).ini for VoxelAnims, art(md).ini for Animations |
| Values: | Strings: Normal text. (Limited to: Animation IDs) |
| Default: | none |
| Applicable to: | VoxelAnims1, Animations |
Specifies the Animation to play as a trailer behind the parent animation. The parent object can be any SHP or voxel[1] animation aside from projectiles, which use the flag Trailer instead.
Automatic List Inclusion
Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.
Bugs/Side-Effects/Unexpected Limitations
- ↑ Although TrailerAnim works on VoxelAnims, the trailer's velocity is bugged, causing it to fly in a much higher arc than the parent object.
See Also
- Trailer and SpawnDelay
- TrailerSeperation
- ExpireAnim and BounceAnim
- Spawns and SpawnCount
- Next