ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
TreeTargeting
Jump to navigation
Jump to search
| Flag: | TreeTargeting |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
Can be set to 'yes' or 'no' and determines whether players automatically receive a targeting cursor over trees. Enabling this option can interfere with the Mirage Tank's disguise because players may no longer distinguish between trees and disguised Mirages; note that the [TankMakeUpKit] weapon bypasses this limitation because TerrainFire=yes allows that weapon to fire on [TerrainTypes], including trees.
Editor’s note: In YR, when this is set to yes, trees receive the attack cursor (regardless of whether the selected unit can damage the tree), while Mirage Tanks show a NoMove cursor. Enabling TreeTargeting therefore effectively negates the Mirage Tank's disguise.