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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
Can be used to specify the unit which a player gets from a crate. If this is set to 'none' then the game will pick a unit randomly from all of those units which do not have CrateGoodie=no set in their entry. This means that you do not have to put CrateGoodie=yes in a units entry to render it eligible to be a crate goodie.