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VeinholeMonsterStrength
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| Flag: | VeinholeMonsterStrength |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 10000 |
| Applicable to: | AudioVisual |
| |
Defines the strength of Veinhole Monsters.
Notes
This is a legacy from the Tiberian Sun development period. It was later changed to use the VeinholeTypeClass to define the TerrainType used by the Veinhole monster, after which the strength is directly determined by the Strength of that TerrainType.