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VoiceFeedback

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Flag: VoiceFeedback
File(s): rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Specifies the sound to make when this object is attacked and takes damage. This is hard coded to play at random intervals when that condition is met. Should be set to a valid entry from SOUND.INI.