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WarpIn
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Flag: | WarpIn |
File(s): | rules(md).ini |
Values: | Strings: Normal text. |
Default: | null |
Applicable to: | General |
Logic related to WarpIn, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
Is supposed to specify an animation that is played when a teleporting unit arrives at the destination cell, but is actually unused, as the game plays the WarpOut= animation instead.