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WarpOut
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| Flag: | WarpOut |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Animations) |
| Default: | none |
| Applicable to: | General |
Specifies an animation that is played when a teleporting unit teleports, in both source and destination cells.
Notes
This is also used when a unit is teleported by the Type=ChronoSphere super weapon, and played simultaneously at two locations.
With Ares and Phobos
Phobos Build#12 enables individual configuration settings for any TechnoType. Refer to this Phobos documentation.
- Initially, the animation specified by [TechnoType]→WarpAway= was actually played instead of [General]→WarpOut= when a Techno is chronowarped by a chronosphere from the source cell but not in the destination cell.
- Starting from Phobos Build#48, it was changed to set the animation when units are erased to maintain semantic consistency with [General]→WarpAway= and to override the use of [Warheads]→Temporal.WarpAway= introduced by Ares. Additionally, [TechnoType]→WarpIn= and [TechnoType]→WarpOut= were used during chronowarping instead of [General]→WarpOut=.
- Starting from Phobos Build#49, two new flags [TechnoType]→Chronoshift.WarpIn= and [TechnoType]→Chronoshift.WarpOut= were introduced to configure chronowarp animations independently of the regular movement animations controlled by [TechnoType]→WarpIn= and [TechnoType]→WarpOut=.