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WarpOut

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Flag: WarpOut
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: none
Applicable to: General


Specifies an animation that is played when a teleporting unit teleports, in both source and destination cells.

Notes

This is also used when a unit is teleported by the Type=ChronoSphere super weapon, and played simultaneously at two locations.

With Ares and Phobos

Phobos Build#12 enables individual configuration settings for any TechnoType. Refer to this Phobos documentation.

  • Initially, the animation specified by [TechnoType]WarpAway= was actually played instead of [General]WarpOut= when a Techno is chronowarped by a chronosphere from the source cell but not in the destination cell.
  • Starting from Phobos Build#48, it was changed to set the animation when units are erased to maintain semantic consistency with [General]WarpAway= and to override the use of [Warheads]Temporal.WarpAway= introduced by Ares. Additionally, [TechnoType]WarpIn= and [TechnoType]WarpOut= were used during chronowarping instead of [General]WarpOut=.
  • Starting from Phobos Build#49, two new flags [TechnoType]Chronoshift.WarpIn= and [TechnoType]Chronoshift.WarpOut= were introduced to configure chronowarp animations independently of the regular movement animations controlled by [TechnoType]WarpIn= and [TechnoType]WarpOut=.

See Also